Weeklong Funcom Steam Sale! 440900 Conan Exiles

Weeklong Funcom Steam Sale!



Happy Monday, all! We're starting this week off right with a week long sale for all Funcom games! From NOW until next Monday, March 2nd, you have the opportunity to check out our other marvelous games such as the cosmic horror Moons of Madness, or roam the Exiled Lands on your mighty stead in Conan Exiles for a discounted price.

You'll find all DLCs discounted as well! Continue traversing the post apocalyptic lands with Dux and the gang in Mutant Year Zero's DLC, Seeds of Evil. Or expand your world in Age of Conan through the Hyborian Conqueror Collection. You'll find DLCs for Secret World Legends and Anarchy Online discounted too.

Check out sales here:

Conan Exiles 50% off
Moons of Madness 30% off
Conan Unconquered 40% off
The Park 50% off
Mutant Year Zero 50% off

The Longest Journey 60% off

See all listed games here!

PC Hotfix (11.02.2020) 440900 Conan Exiles

PC Hotfix (11.02.2020)

Greetings Exiles!

We wanted to address a few critical issues introduced in the January patch that affected gameplay. We’ve also re-balanced some 1-handed damage multipliers based on community feedback.
We’re still working on AI improvements aimed to enhance the follower system experience which will be rolled out in the next couple of content patches.

Thanks for your ongoing feedback and support.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




  • Fixed an issue that would cause rubberbanding on a player character especially after using a map room or teleporting.
  • Fixed a crashing issue regarding crafting queues.



  • Fixed an issue regarding stacking certain placeables.
  • Fixed an exploit regarding player disconnections in dedicated servers.



  • Reduced damage multiplier of 1h maces first attack (from 2 to 1.33)
  • Reduced damage multiplier of 1h axes first attack (from 1.5 to 1.33)



  • Players should no longer die randomly in single player when interacting with certain meshes or reaching certain locations.

Modular Auto Turrets Update 252490 Rust

Modular Auto Turrets Update

Place any gun in your turret to defend your base, A new ring road around the island to lead you to your favourite monument, Steam Rich Presence on your friends list and life stats added to the death screen as well as various other optimizations and improvements.

Check out the Devblog[rust.facepunch.com] for detailed information.

Changelist
  • Added .mid file support for instruments.playrecording
  • Added stats to death screen
  • Added support for Steam Rich Presence
  • Added support for Steam Friend Groups
  • Added support for MIDI sustain pedal input
  • Added global.teleport2owneditem to teleport admin to a players items
  • Added player.wakeupall command to wake up all sleepers (cinematography)
  • Added player.copyrotation to copy the rotation of a player to a target player (cinematography)
  • Added player.mount to mount a given player to the target mountable (cinematography)
  • Added two lane ring road
  • Added Modular Turrets
  • Added save cfg on exit
  • Added Message of the day (motd convar)
  • Added Support for temporarily banning players (s,m,h,d,w,M,y)
  • Added Allow typing when the console autocomplete is active
  • Fixed SAM sites in monuments not regenerating if server restarts while the site is destroyed
  • Fixed player not being able to wake up if they died while the chat box was open
  • Fixed "Musical Maestro" achievement not unlocking correctly (play an instrument to trigger it)
  • Fixed several vehicle parenting trigger bugs and exploits
  • Fixed road mesh normals
  • Fixed Auto Turret bounds so they can no longer be hurt through walls
  • Fixed players being able to lag out the server with 1000 fireworks
  • Fixed sleeping bags taking 4 days to decay outdoors
  • Fixed Quit button delay
  • Fixed autoturrets retaliating against SAM sites when they accidentally get hit
  • Fixed an item being lost when a corpse with full inventory despawns, the item that can't fit into the backpack will get thrown onto the floor now
  • Improved placement logic for tree hit markers
  • Changed supermarket, gas station and warehouse to roadside monuments
  • Only spawn prefab mountains on 5k maps or larger
  • Can no longer build or deploy on roads
  • Introduced sane upper limits for monument and cave counts
  • Reduced object count on 5k maps or larger (server performance)
  • Abandoned cabins is now a tier 0 monument
  • Use morphed custom meshes for roads and rivers
  • Cull river and road meshes at 1000m distance
  • Much cheaper and more effective Horse Armor

PC Patch (30.01.2020) 440900 Conan Exiles

PC Patch (30.01.2020)

Greetings Exiles,

We’re starting the year with a new patch focusing on bringing many fixes into the game, addressing exploits, general and UI issues among other things. We’re also laying down the first layer of quality fixes for NPCs and followers, which will be the focus for our next patch in a few weeks.

With this patch we will also enable on official servers a feature introduced with the December update which limits the visibility of players in the player list. By default, players will be listed as invisible unless they choose to participate in chat. At that moment, they will be visible in the player list for the next 5 minutes.

Thanks again for your ongoing support and feedback.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




  • Fixed an issue where some assets were taking up too much memory.
  • Fixed a number of crashing issues.



  • Fixed a number of building exploits.
  • Fixed an exploit regarding logging out while climbing.
  • Fixed an exploit regarding attribute points.
  • Fixed an exploit that allowed players to loot bases that had yet not been loaded on the client.
  • Fixed a number of undermesh locations and methods.
  • Added fuse time to explosive jars to limit the abuse of some macros.
  • Fixed an exploit which would allow Javelins and Orbs being thrown through walls and surfaces.
  • Fixed an issue where stacks of glitched arrows could be refilled.
  • Fixed an exploit that would allow the construction of floating bases.



  • Doors are now aligned to Stable Fence Gate Frame and Stable Fence Gate Frame (Pillars) correctly.



  • Fixed an issue where the Great-sword 3rd heavy attack would not hit reliably.
  • Fixed an issue where the player’s character cannot attack after unequipping a torch while performing directional attack with a one-handed weapon.
  • Battle Standard no longer loses functionality for the player who re-joined the session in the Proving Grounds zone.
  • Killing your own pet no longer grants experience points.
  • Accuracy 40 perk now correctly works when shooting both players and NPCs.



  • Followers should now correctly consume food on listen servers.
  • Thralls and pets should now consume food at a slower rate.
  • Fixed an issue where mods would break the hunger system and prevent pets and thralls from eating.
  • Fixed an issue where a Rocknose King spawned inside a rock and was unable to move from there.
  • Frost Giant Bodyguard can no longer access Accuracy related perks.
  • Horses can no longer dive.
  • Ownerless thralls will now decay over time as intended.
  • Fixed an issue that allowed certain NPC’s to be killed without retaliation in the Wine Cellar dungeon.
  • Blood stains should now be removed correctly from pets.
  • Fixed an additional issue where Pets’ level may reset after dedicated sever restart.
  • Fixed an issue where followers would sometimes equip the weapon of the owning player.



  • Rusted Chestpiece now provides the same cold resistance as other parts of the Rusted set.
  • Rebalanced (increased) damage for Quivering Arrows.



  • In-game lootchests should now replenish correctly for other players. This would occur if a player stops interacting by pressing the “ESC” button.
  • Some in-game assets had white textures - this should now be fixed.
  • Night-vision potions and equipment should now work correctly again.
  • Fixed an issue where falling damage would not reduce the mount’s endurance.
  • Fixed a few instances where players could ride a Horse in First Person Perspective camera.
  • The “Explore the entire Exiled Lands” Journey Step should now unlock properly.
  • Stables collision now more accurately reflects the model.
  • All seeds and flowers should now correctly have the same stack-size.
  • Fixed an issue where the Khari Soldier mail had visible gaps between the textures on the chest area of the female character.
  • Fixed a skinning issue with Poitain Heavy Armor.



  • Fixed a missing water volume in the underwater passage leading to the Undergate.



  • Fixed an issue where corpses would T-pose on spawn and/or death.
  • Fixed an issue where it was possible to interrupt the dismounting animation.
  • Added mounted weapon-equipping animations.
  • Fixed an issue where players would always see other players only mount from the left side of the horse.
  • Certain character customization options are no longer reset to default while mounted.
  • Using a sword while mounted should no longer stutter on dedicated servers.
  • Fixed an issue that would cause flickering of body parts when creating a female character.



  • Interacting player armors should no longer be presented in unconscious player inventories when interacting with them.
  • Fixed an issue where “Clear Keybinding” option became non-functional after clearing few keybindings when using a controller.
  • Fixed an inconsistency between functionality and keywords of building Pieces from the Riders of Hyboria DLC.
  • Added contextual information regarding combat while riding a mount.
  • Fixed a case where a redundant horse health bar would display on receiving damage from its rider.
  • Fixed an issue where follower diet tabs would be empty.
  • Fixed additional issues with keybindings.
  • Pet and Thrall Strength attribute bonus is now accurately reflected in the Attribute section of the companion Stats.
  • Our #spellchekker team fixed various typos and grammar. As a result, they’ve been allowed to experience sunlight for a whooping half an hour.
  • Putting a food item that is about to expire into a slot on the shortcutbar no longer permanently dyes the text in that slot orange.
  • Clarified a message about trying to equip unsupported mount weapons while mounted.
  • Doors in The Warmaker Dungeon should now have information about interaction.
  • Server list should no longer show 0.0 Population for all servers.
  • Fixed an issue that would impede normally scrolling through the crafting options in the Armorer's bench while using a controller.



  • The audio for death by lava should now be more audible. #hastalavistababy
  • Fixed missing death vocal and dismember sounds.
  • Rain Sound Effects are no longer present without a rainy weather inside the “Flooded City” dungeon.


Separate TestLive Product on Steam

We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.

Alpha 18.3 Language Patch is out! 251570 7 Days to Die

Alpha 18.3 Language Patch is out!

Hey Survivors,
we just released Alpha 18.3 b4 language patch to stable. The patch has full language support for English, Spanish, Spanish Latin American, French, German, Italian, Polish, Russian, Brazilian Portuguese, Turkish, Simple Chinese, Traditional Chinese, Japanese and Korean. The release also has many great bug fixes and improvements. Read on for more details.

Official 18.3 Release Notes[7daystodie.com]

Lunar New Year 252490 Rust

Lunar New Year

Happy Lunar new year to everyone! To help everyone celebrate we have added some new items to the Steam item store.

First off, throughout the Lunar New Year celebration everyone will be able to craft a set of throw-able firecrackers to make a racket. Traditionally set off to scare away evil spirits, many people would set them off when opening the front door before they went out. We somehow doubt these will scare off a dedicated door camper but you can try!
New Year Gong
A very large, very loud gong. You can hit it or shoot it and even play music on it as the note changes based on where it is struck.
Rat Mask
To celebrate year of the rat we have created a beautiful bronze and gold Rat Mask. Similar to last years Dragon Mask, it replaces the wolf headdress.
Fireworks
We've added three styles of fireworks which come in two different packages. The Small Fireworks package contains Roman Candles and Volcano style fireworks but if that isn't big and loud enough for you we've added a Large Fireworks package which contains Mortar style shells which create huge colored starbursts in the sky and can be seen for many miles. In addition to 5 different colors, the the Large Fireworks package also contains a Champagne style Mortar which creates the largest and most impressive display of pyrotechnics.

In addition to this year's new items, we’ve added two items from last years sale back to the item store, the Dragon Door Knocker and the Chinese Lantern

The Igniter is a new IO entity that you can use to ignite nearby items - including Fireworks, Campfires, Furnaces, Lanterns, unexploded Beancan grenades and Satchel Charges. While powered the Igniter will automatically start spraying out sparks, igniting anything in a radius that it has line of sight to. Use them to wire up remote firework displays!Much like the Tesla Coil, the Igniter takes damage while it's running so you won't be able to run it forever without repairs.An item like this would usually be released in a start of month update rather than an event update but we felt that the Igniter would be really useful for setting off fireworks so we brought it forward to this update.

Holiday Contest Winners! 440900 Conan Exiles

Holiday Contest Winners!



And with that, the holidays have ended. We hope everyone had an amazing New Years as well! We got some pretty impressive and creative entries to this year’s Holiday Contest. We will contact the winners listed here about their prize. This is also posted in the Funcom forums here[forums.funcom.com]. Here are the winners!

Grand Prize Winner
The Addams Family
A super creative recreation of the opening scene to the Addam’s Family movie! They even replaced the text with names of their characters from their private server, Hyboria.
https://www.youtube.com/watch?v=fCGldo9p8e8

Original Scene:
https://www.youtube.com/watch?v=_A_aLgc9bJ8

9 Runner Ups
Christmas Cottage



National Lampoon’s Christmas Vacation
You'll need to click this link to see the gif.
https://imgur.com/a/4PDJHh9

South Park


Morozko (also known as Mrazik)




Original Scene:
https://www.youtube.com/watch?v=GD63WRvX3nw

National Lampoon’s Christmas Vacation



A Christmas Carol (2009)



Polar Express



Polar Express



Bad Santa



If you don’t see yours up there, feel free to visit the Funcom forum thread[forums.funcom.com] and reply there with your screenshots! Everyone did an amazing job. Thanks for participating!

Happy New Year! 252490 Rust

Happy New Year!

Santa is packing up and clearing out the bodies, we hope you enjoyed the Holiday Season. We're getting back to work after a couple of weeks off which is why this is a light blog and we are looking forward to the journey ahead in 2020!

PC Hotfix (19.12.2019) 440900 Conan Exiles

PC Hotfix (19.12.2019)

Greetings Exiles!

We’re releasing a hotfix before vacations that addresses some pending issues reported after the last patch. Please note: Although the keybinding fix should prevent this issue from happening, those who were affected by the double keybinding issue prior to this hotfix should restore their key settings to default.

We’re also doubling decay timers on all official servers for a month so you can all enjoy these upcoming days with your loved ones.

Also remember that we have an ongoing screenshot contest where you can win some sweet goodies. You can read all about it in its announcement thread in our forums[forums.funcom.com].

Thank you for your ongoing support and have a lovely end of the year!

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.





  • Fixed some situations in which it would be possible to refill arrow stacks with different stat values.



  • Thralls and pets would on some instances lose their progress on a server restart. This should now be fixed.



  • Fixed an issue that would cause two actions to be bound to the same key when changing keybindings. Those previously affected by this issue should restore their keybindings to default after patching to get this change applied.

Holiday decay timer increase on official servers 440900 Conan Exiles

Holiday decay timer increase on official servers

Greetings Exiles!

It’s finally that time of the year… again! During the next few weeks most of you will be busy spending quality time with your loved ones and suffering terrible dad jokes about the end of the year.

As such, we are doubling the decay timers on official servers to two weeks (14 days) in celebration. This change will remain in effect until January 20th, 2020, effective on all platforms.

We’re also running a new screenshot contest where you can send us your best recreation of famous holiday movie scenes. You can check out all about it in our announcement post in our forums[forums.funcom.com].



We at Funcom and the Conan Exiles team wish you a fantastic end of the year, and here’s for an even greater 2020!

Season's Beatings! 252490 Rust

Season's Beatings!



Merry Christmas and happy holidays to everyone! The Christmas Event is once again live! If you haven't been around for this before, here's what you can expect:

Every once in a while you will hear the sound of jingle bells. Run outside and look for a gift! Two gifts are spawned per player, in a radius of about 40m from where you are standing. Run up and bash it open to receive your Christmas presents. They come in three sizes: small, medium, and large. If you have enough small presents stashed, you can "trade up" to a medium. If you choose to unwrap a present, the contents in each will vary. I won't blow the surprise here, but you'll find a mix of resources, weapons, and candy. Some players may receive coal for being absolutely worthless human beings.



Once again, you will be able to find Santa hats and reindeer antlers, both of which can be worn and provide a decent amount of protection. There’s also a lickable candy cane club, and two types of stockings. If you hang a stocking inside your base when the jingle bells ring the stocking will fill up with loot. The larger stocking has a higher chance for better items and both last around 5-10 refills.



You may notice a different look to a few other aspects of the game but we won't spoil them here. Have fun!

We've also added some holiday themed items to the Rust Item Store including some Deluxe Christmas Lights, Check them out!



  • Xmas content enabled
  • Fixed high bite protection causing animal attacks to heal the player
  • Fixed monument labels on map flickering when adding/removing markers
  • Fixed scientist loot panel displaying random numbers - now reads "Scientist"
  • Fixed being able to reload chainsaw while attacking
  • Fixed not being able to save workshop models from the Workshop UI
  • Fixed a duplicate MIDI binding on the bass guitar
  • Fixed the sharp note bindings not working on instruments
  • Reduced chance of tree minigame markers going under the ground

Conan Exiles Holiday Contest 440900 Conan Exiles

Conan Exiles Holiday Contest


Ahh, December. The time for giving, maybe decorating a dying tree with shiny things and leaving it up until March, lighting candles and setting your enemy's house on fire for warmth on a cold day, and siting upon King Conan's knee telling him what you want.

Besides those traditions, what better way to celebrate than watching your favorite Christmas/Holiday movies? Yes, Nightmare Before Christmas counts. IT'S A CHRISTMAS MOVIE DAMMIT.


We want you to recreate a scene, a building, person, iconic item, whatever from your favorite holiday movie. You could build the town of Whoville, make a character resemble Scrooge in his dark cold mansion, a screenshot of Tim Allen killing Santa, or so on! The judges (community managers) will judge based on creativity and how well it compares to the movie.


The contest will run from today until December 31st, 2019. No more entries will be accepted after this date. The winners will be announced on January 7th, 2020.


1 Grand Prize Winner
Year 2 Season Pass AND all previous DLCs ($90.00 cash value)
OR
Paid 6 months time of a/your private server

9 Runner Ups
One choice of DLC (season pass does not qualify)($10 cash value)


  • Must be a movie set during the holiday season or have a scene in which it is present. Elf, A Christmas Story, Jack Frost, Home Alone, and such may come to mind. But don't forget about Die Hard, Edward Scissorhands, and Gremlins too! It can also be a movie not well known or well received or even one from a different country.
  • You can send them in any format. Screenshots, videos, gifs, are allowed. You could take screenshots and put them in comic form to act out a scene from your chosen movie. Or do it instead through a video. Or send pictures of your recreated building. These are just some examples.
  • Entries must be emailed to us here: contest@funcom.com. Entries not submitted via this email will not be counted.
  • To make sure your email is for the contest, please be sure this is your subject line: Conan Exiles Holiday Contest
  • In the body of your email please mention the titles of the movie your scene is from as well as describe or share which scene. Also tell us if you did it on PS4, Xbox, or PC.
  • NO MODS ALLOWED. We want to make it fair for everyone.
  • You can use Ansel on PC to take screenshots.
  • You can use DLC pieces.
  • You can absolutely use admin powers if you're doing this on singleplayer/private server.
  • Only one entry per person. We do not accept multiple entries.
  • Please refrain from sending pictures taken from mobile phone.
  • No photoshop or edits outside of the game. (resizing and cropping is fine)

If you have any questions or things that need to be clarified please ask. You can also find this contest post on the subreddit or forums[forums.funcom.com].

PC Patch (13-12-2019) 440900 Conan Exiles

PC Patch (13-12-2019)

Hello Exiles,

We went over community feedback regarding the latest update and discussed it with the rest of the team.

It was clear that many of you felt strongly about the newest movement changes. We also agree that we didn’t leave enough room for testing, which is something we’ll take a closer look at next year and work on improving.

The designers feel that the momentum feature is an essential part of the mount experience. So while we’re keeping it in, we also made some adjustments based on your feedback.

This change is part of today’s patch. Please check out the adjustments and let us know how they feel. We do appreciate all of you and thank you for your ongoing support and for being part of our community.



Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.




  • Fixed an issue where it was possible to dismantle the Stables for the wrong amount of resources.
  • Fixed an undermesh exploit.
  • Fixed an issue where it was possible to move another player.


  • Fixed an issue where armor penetration on bows and arrows would stack incorrectly.
  • Fixed an issue where the Accuracy 40 perk worked for NPCs but not for players.


  • Fixed an issue where pet levels could reset after dedicated server restart.
  • Decreased thrall damage output.


  • Increased the Demon-Fire Barrage damage for buildings by about 40%
  • Decreased stone requirement for Siege Boulder recipe from 250 to 150 stone.


  • Fixed an issue where health regeneration was giving too much health points per tick.
  • Fixed an issue where logging in, other mounted nearby players could have a desynched relative location to their mounts.
  • Fixed an issue where character customization options would reset (temporarily) to default while mounted.
  • Fixed an issue where the player’s breath bar would drain when on a mount in water.
  • Fixed an issue that would cause certain thralls to be locked to a certain growth rate.
  • Fixed an issue regarding sprinting mode not toggling off automatically when the mount stops.


  • Removed spawnpoints for foals from near the starting river. Foals still exist in other places on the map.


  • Tweaked player movement acceleration based on community feedback.
  • Fixed an issue where using swords while mounted could stutter animations.
  • Fixed an issue where walking backwards while mounted would affect the weapon attack animation and the mount walking direction.


  • Fixed an issue with stretched paperdoll models in inventory and stats menu.
  • Keybindings for mounts can now be changed (Bound to the same keys as normal movement).


Separate TestLive Product on Steam

We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.[forums.funcom.com]

CONAN EXILES IS FREE TO PLAY ON STEAM THIS WEEKEND! 440900 Conan Exiles

CONAN EXILES IS FREE TO PLAY ON STEAM THIS WEEKEND!

Dear Exiles,

We’re excited to announce that Conan Exiles will be free to play on Steam this weekend, starting from Thursday, December 12, until Monday, December 16!

This is an excellent time to jump in and experience Conan Exiles at its best. We’ve added a ton of new features and mechanics to the game since launch.

https://store.steampowered.com/app/440900/Conan_Exiles/

With Update 38, our most important update since launch, we added mounts and mounted combat, a highly requested feature by the Conan Exiles community. You can now saddle up and ride a horse into the sunset or engage your foes from atop your mighty steed using swords, pikes, bows, and the newly implemented lances.



We’ve also added a leveling system to pets and thralls, making them grow stronger as they fight alongside you. Complimentary to that, we released our latest DLC pack, Riders of Hyboria, which includes new placeables, armor pieces, weapons and building pieces that let you build your own stables.

If you decide you want to buy the game to continue playing after the free weekend, you can get it for 60% off the full price! If you already own the game you can top up on any missing DLCs with a 20% discount for our previously released DLC packs* (except Riders of Hyboria).

We wish you a fantastic free weekend with Conan Exiles!

The Conan Exiles Dev Team

Conan Exiles Post-Update Mailbag 440900 Conan Exiles

Conan Exiles Post-Update Mailbag

Dear Exiles,

Last week we released Update 38, one of the biggest Conan Exiles updates ever, bringing mounts, mounted combat, thrall/pet leveling system, and much more!

We’re sure you have a lot of questions and comments about the update, so we wanted to take some time today to answer them on stream. It’s the second post-patch mailbag!

Lead designer Alex and Community Manager Jens Erik will be on hand to answer questions from our forums, Reddit and social media on stream. If there's time we will also take questions from chat and from Steam. They will be able to answer some of your questions during the stream, but will try to get to as many as possible.

The stream kicks off at 5pm CET / 11am ET / 9am PT on our regular streaming channels or right here on Steam:

Twitch.tv/Funcom
Mixer.com/Funcom
YouTube.com/Funcom

The Instrument DLC Update 252490 Rust

The Instrument DLC Update

The Instruments DLC pack is now available on Steam for purchase with a 10% launch discount! It includes 10 new instruments with a completely overhauled music input system as well as MIDI support for actual hardware input from compatible devices.



Not sure what all of this is about? The Instrument Pack is our first paid DLC which includes 10 new playable instruments. They all use a completely overhauled music system that allows you to play specific notes (A, B, C, D, E, F, G) across multiple octaves. They also support MIDI input, so you can hook up physical instruments as well as a variety of MIDI related software to really unleash your musical abilities.

The pack includes:
  • Wheelbarrow Piano (200 Wood, 100 Metal Frags)
  • Junkyard Drum Kit (200 Wood, 100 Metal Frags)
  • Shovel Bass (50 Wood, 75 Metal Frags)
  • Sousaphone (100 Metal Frags)
  • Jerry Can Guitar (25 Wood, 50 Metal Frags)
  • Xylobones (50 Bone Fragments)
  • Plumber's Trumpet (75 Metal Frags)
  • Cowbell (35 Metal Frags)
  • Canbourine (25 Metal Frags)
  • Pan Flute (20 Metal Frags, 5 Cloth)

[rust.facepunch.com]
Click the image above to read the full blog and changelist!

Alpha 18.2 is out! 251570 7 Days to Die

Alpha 18.2 is out!

18.2 b5 Stable is out with some great fixes and performance changes. Check it out here:


18.2 Patch Notes[7daystodie.com]

Steam Awards 7 Days Nomination 251570 7 Days to Die

Steam Awards 7 Days Nomination

The annual Steam Awards nominations are underway, and we have high hopes you will vote for 7 Days on the “Labor of Love” award.

7 Days has been on steam for nearly 6 years and through 18 alphas getting better with each release. We are likely the longest in development early access title you can find out there.

We’re very grateful for all the continued support the 7 Days community around the world has given TFP. Please click the `Labor of Love 2019`.

Steam Awards - Rust Nomination 252490 Rust

Steam Awards - Rust Nomination



The annual Steam Awards nominations have started and we hope you’ll vote for Rust to win the “Labor of Love” award.

Rust is nearly 6 years old now and it’s got better every year with more people playing it than ever. In the last year or so alone we’ve seen vehicles from boats[rust.facepunch.com] and hot air balloons to minicopters[rust.facepunch.com] and also horses[rust.facepunch.com] with horse armor[rust.facepunch.com]. We added new areas like the Scientist Compound and the Bandit Town[rust.facepunch.com] plus of course, Monuments like the Oil Rig[rust.facepunch.com]. We put electricity[rust.facepunch.com] in the game. In the last few months we introduced Killer Mummies at Halloween, the most epic trees you’ve ever seen and (soon) we’ve got our first ever DLC with musical instruments like the Wheelbarrow Piano and Canbourine. Also, Rust looks and plays a hell of a lot better than in Legacy days, so there’s that.

We’re really grateful for all the support the Rust community has shown over the years and we hope this award will recognise that too. All you need to do is click the `Labor of Love 2019` box above for our eternal gratitude!


Community Update 218 252490 Rust

Community Update 218

[rust.facepunch.com]

Big announcements this month! Rust console is coming, Instrument DLC, Charitable Rust, and submarines?

https://rust.facepunch.com/blog/community-update-218

Alpha 18.1 patch is out! 251570 7 Days to Die

Alpha 18.1 patch is out!

Hey folks,
He just released Alpha 18.1 b7 patch to stable. Lots of good tweaks and fixes enjoy!
Should be compatible with old saves.

Official Release Notes[7daystodie.com]

Official 18.1 Bug reporting Thread[7daystodie.com]

The Tree Fix Update 252490 Rust

The Tree Fix Update



Halloween is over, trees are fixed and more optimizations, fixes and improvements.

  • Added team chat.
  • Added chat pop-up menu when clicking a chat message.
  • Added chat muting.
  • Added "mutelist", "unmute" and "unmuteall" console commands.
  • Added Hover Loot, default keybind is hold H.
  • Can now hold down on the Give, Take and Drink buttons to automatically transfer water.
  • Added new map marker for multiple vending machines in close proximity
  • Added teleportlos admin console command to teleport along the line of sight
  • Can open debug log file from console screen
  • Added in game report system (halloween patch)
  • Added notification system on main menu
  • Added Medium Battery
  • Added "rWm/Rust Watt Minutes" energy storage system
  • Added manual Depth of Field mode
  • Fixed the delay before firing the second shot with each new bow.
  • It is no longer possible to accidentally drop an item in the space between your inventory and your belt.
  • Fixed several ways in which the chat window could get stuck open, without input, leaving you unable to move or chat.
  • Improved reliability of tree harvesting mini-game
  • Fixed hot air balloon parenting exploit
  • Fixed late entity pop in when moving very fast
  • Fixed minicopters floating in the air if the ground they were resting on was destroyed
  • Fixed horses floating in the air if the ground they were resting on was destroyed
  • Increased horse frame budget from 0.334ms to 1ms (smoother horses)
  • Fixed Cargoship hull interior culling on low object quality
  • Fixed missing dune meshes at the water well
  • Fixed small refinery placement on ice, rocks and uneven surfaces
  • Fixed deploying on Cargoship rudder
  • Fixed compound awning culling
  • Loot actions are now queued so that items are looted one after another, instead of simultaneously.
  • You can now right click an inventory item to move it to your belt.
  • You can now drag items directly into/between locker slots without having to swap sets first.
  • Added clothing icon to locker clothing slots.
  • Extensive rework of monument LODs
  • Campfire flames and smoke now move directly upward, even if placed on a slope.
  • Large furnace can be placed on world layer (rocks)
  • Small water catchers can now be placed on construction

Alpha 18 Stable is out! 251570 7 Days to Die

Alpha 18 Stable is out!

To make Alpha 18 a great build we combed through hundreds of community reviews and forum posts to compile a large list of the most common Alpha 17 feedback. You spoke, we listened, and committed a ton of effort and resources to address what the Team and Community felt needed improving.

We think folks will notice this effort and believe Alpha 18 to be by far the most impressive version of the game to date. And if you haven’t played it for a while we suspect you’ll come back.

Official A18 Release Notes[7daystodie.com]

Happy Halloween 252490 Rust

Happy Halloween

[rust.facepunch.com]
HALLOWEEN COMES TO RUST

From now til November 7th 2019 we have a bunch of spooky new features...

NEW NPCS: KILLER MUMMIES AND SCARECROWS

Get ready to go up against creepy mummies and scarecrows spawning around the world, armed with pitchforks, butcher knives and chainsaws. Good night and good luck - you’ll need it.

NEW EVENT: TRICK OR TREAT!

During each ingame day in Halloween you’ll be able to join trick or treat hunts for as much candy as you can get your hands on (while everyone else tries to do the same, naturally). Once you have enough candy you can craft loot bags that open to reveal goodies, or collect 10 loot bags to upgrade from small to medium and so forth, with chances for better loot each time.

HALLOWEEN ITEMS

There’s exclusive Halloween-themed items like graveyard fences and cobwebs to decorate your base. We’ve also got a bunch of Halloween exclusive content both new and old on the Rust Item Store. Spookify your base with candle packs and skull door knockers. Impress your teammates with your bloody Surgeon Scrubs. We also welcome back some favourites like Strobe Lights and the one and only Fogger 3000 fog machine.

Horse Equipment Update 252490 Rust

Horse Equipment Update


We've added horse equipment, Crafting, Inventory, Map and Death screen improvements and various other fixes, balances and improvements ...

  • Added grass.distance convar (range 100-200, default 100)
  • Added headlerp convar (adjusts head snapback speed after alt look)
  • Added headlerp_inertia convar (smoothens the head snapback motion after alt look)
  • Added admin refillvitals console commands (fills health, calories and hydration)
  • Added admin heal console command (same as calling hurt with negative values)
  • Resdesigned death screen
  • Can now place a marker on the map
  • Added screen mode (Fullscreen exclusive, Fullscreen Borderless, Windowed) option to Screen settings
  • Added FPS Limit slider to Screen settings
  • Shift-middle mouse drag to split a third of an item stack
  • Right click the item split bar to type an exact split amount
  • Middle/shift-middle mouse click the splitter bar to set it to half/third
  • Left click and drag your inventory screen player model to spin it around
  • Right click a Quick Craft icon to remove it from the crafting queue
  • Right click an item in the crafting queue to move it to the start of the queue
  • Added a Crafting Favourites system
  • Added keybinds to drop a single/full stack of the the currently selected/active item to the Inventory settings section
  • Added "unable to repair" reason chat notifications
  • Added Tesla Coil
  • Added Horse Wood Armor
  • Added Horse Roadsign Armor
  • Added Horse Shoes
  • Added Saddlebags
  • Horse breeds actually impact horse statistics
  • Added Ammunition information panel
  • Added Electrical wire flow indicator
  • Added double door skins
  • Fixed lerp convar exploit (now admin / dev only and clamped to a sane range)
  • Fixed exploit to disarm landmines from any distance
  • Fixed exploit to free underwater loot crates from any distance
  • Fixed exploit to interact with excavator from any distance
  • Fixed bullet impact glow effect not following vehicles after impact
  • Can no longer drag/throw items when you're wounded
  • Can no longer combine world items of non-full condition to get a free repair
  • Consumable item information panel no longer shows default values the first time you inspect one
  • Minor Hapis Island fixes
  • Fixed campfire description
  • Fixed recycler description
  • Fixed errors when entering site B (Hapis Island)
  • Fixed scrap transport helicopter oil rig exploits
  • Fixed APC crates falling through the ground
  • Disabled status effects in god mode
  • Disabled food and hydration depletion in god mode
  • Disabled radiation poisoning in god mode
  • There's now a small 0.75 second buffer when the Quick Craft list refreshes to help prevent miss-clicks
  • Added an Electrical category to the crafting screen and re-categorised all electrical items
  • Added a Favourites category to the crafting screen
  • Cleaned up some ambient and foliage sounds
  • Updated bear sounds
  • Updated pressure pad sounds
  • Updated collectible resource sounds
  • Cleaned up barefoot footsteps a little bit
  • Evened out and increased attack helicopter rotor sound volume
  • Electrical wires now have normal mapping and a 3d look
  • Spas-12 has a slightly higher fire rate
  • Shotgun slugs are more accurate and do more damage
  • Shotgun slugs have a closer damage falloff
  • M92 has a slightly slower fire rate
  • Simple Sight is now a default blueprint
  • M39 swapped with L96 as bandit camp
  • Bradley loot table improved
  • Bradley is more vulnerable to HV rockets
  • Bradley top turret has been enabled
  • Excavator yield increased by 30%

A18 Streamer Weekend is here! 251570 7 Days to Die

A18 Streamer Weekend is here!

Hey Survivors,
We are proud to announce that the ‘Alpha 18 Streamer Weekend’ is finally here. We have partnered with over 130 streamers from 27 countries.

We will be running the Streamer Weekend event from Friday, October 4th starting at 12 pm CST through Sunday, October 6th. Expect a public experimental to follow sometime Monday afternoon October 7th.

Many will be streaming all weekend and giving away Free Keys. Check their channels for their upcoming weekend schedules. These are being broadcast in many languages so scroll down to find yours.

Official Post and Release Notes here:

https://7daystodie.com/a18-streamer-weekend/

Alpha 17.4 Stable is out! 251570 7 Days to Die

Alpha 17.4 Stable is out!

Alpha 17.4 Stable is out!

Official 17.4 Release Notes! [7daystodie.com]





Alpha 17.4 Experimental is out! 251570 7 Days to Die

Alpha 17.4 Experimental is out!


Alpha 17.3 Stable is out! 251570 7 Days to Die

Alpha 17.3 Stable is out!

We’ve just released Alpha 17.3 Stable!


Release Notes: [7daystodie.com]


Alpha 17.3 Experimental B18 is out! 251570 7 Days to Die

Alpha 17.3 Experimental B18 is out!

We've just released Alpha 17.3 Experimental B18

For A17.3 we have set focus on bug fixes and RWG.
We have fixed the issue which caused chunks to be reset to their original state, often affecting players' bases.

For RWG we worked over to remove the POI replication spawns (radio tower cities), reworked the roads so be more vehicle-friendly, overworked the world layout and adjusted the placement of POIs and cities.
This framework we are backporting to 17.3 is part of a larger Alpha 18 plan to make it awesome.


Alpha 17.3 Experimental B18 [7daystodie.com]